Draconic friend of Ēoh


LN Large dragon (earth)
Init +5; Senses Perception +22

AC 29, touch 10, flat-footed 28 (1 Dex, +19 natural, –1 size)
hp 159 (13d12
Fort +14, Ref +10, Will +13
Defensive Abilities uncanny dodge; DR 5/magic;Immune acid, paralysis, sleep; SR 21

Speed 40 ft., fly 200 ft. (poor); climb stone
Melee bite 20 (2d619/19–20), 2 claws 20 (1d86/19–20), 2 wings 15 (1d62), tail 15 (1d819)
Space 10 ft.; Reach 5 ft. (10 ft. with bite)
Special Attacks b. weapon (80-ft. line, DC 22, 12d6 acid), slow breath
Spell-Like Abilities (CL 15th)
At will—grease (DC 15), hideous laughter (DC 16)
Spells Known (CL 5th)
2nd (7/day)—glitterdust (DC 15), invisibility, phantom trap
1st (7/day)—alarm, identify, magic missile, shield, silent image (DC 14)
0 (at will)—detect magic, ghost sound (DC 13), light, message, open/close, prestidigitation, read magic

Str 23, Dex 12, Con 21, Int 16, Wis 17, Cha 16
Base Atk +14;* CMB_* +20; CMD 31 (35 vs. trip)
Feats Combat Expertise, Greater Trip, Improved Critcal (bite, claw), Improved Initiative, Improved Trip, Power Attack
Skills Bluff +22, Craft (traps) +28, Diplomacy +22, Fly +13, Perception +22, Perform (comedy) +19, Sense Motive +22, Spellcraft +22, Stealth +15, Use Magic Device +22
Languages Common, Draconic, Elven, Gnome, Halfling
* trap master

Climb Stone (Ex) A copper dragon can climb on stone surfaces as though using the spider climb spell.

Slow Breath (Su) Instead of a line of acid, a copper dragon can breathe a cone of slowing gas. Those in the cone must make a Fortitude save or be slowed (as per the spell slow) for 1d6 rounds plus 1 round per age category of the dragon.

Uncanny Dodge (Ex) A young or older copper dragon is always looking out for an ambush. He can never be caught flat-footed. This ability functions like the rogue ability of the same name.

Trap Master (Ex) A juvenile or older copper dragon receives a +1 bonus per age categroy on Craft (traps) and Perception checks made to locate a trap. Upon becoming a mature adult, he can also use Disable Device to disarm magic traps as if he had the rogue’s Trapfinding class feature.



B.O.B. Brodin